Lighting Artist Job at Atlantis Animation, Spain
hace 4 días
Santa Cruz de Tenerife
ppBased in the beautiful Canary Island of Tenerife, Atlantis Animation is seeking passionate Mid and Senior-level bLighting Artists /b for an 8-month, full-time, on-site contract. In this key role, you will help define and deliver the visual quality for the upcoming animated series ‘Messi and the Giants’, an epic saga co‑produced by Sony and broadcasted globally by Disney. Working closely with creative leads and supervisors, you will interpret creative briefs, light and render keyshots and sequences, and troubleshoot technical render issues in a fast-paced environment. /p pThe ideal candidate brings a proven professional track record on fully 3D animated series or feature films, strong mastery of industry-standard tools like Arnold and Nuke, and excellent collaboration skills to work alongside the compositing and production teams. This position offers a unique chance to work on a high-profile global IP while enjoying life in Tenerife, backed by a secure, fixed-term employee contract. /p pbKey Specification /b bDetails /b /p pbPosition /b Lighting Artist (Mid or Senior Level) /p pbLocation /b Santa Cruz de Tenerife, Canary Islands, Spain (100% On-Site) /p pbEmployment Type /b Full-Time, Fixed-Term Employee Contract (No Freelance / Remote) /p pbDuration /b 8 Months /p pbIndustry /b Animation, Visual Effects, Entertainment /p pbCore Software /b Arnold and Nuke /p pbProject Background /b ‘Messi and the Giants’ (Co-produced by Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management for Disney) /p h3Main Responsibilities /h3 ul libCreative Execution: /b Work closely with Creative Leads and Supervisors to interpret and execute the visual goals of the project within established tools and pipelines. /li libShot Production: /b Light and render master keyshots first, followed by remaining CG shots within a sequence, ensuring high-quality, visually appealing results that align with the Supervisor’s vision. /li libVisual Continuity: /b Maintain strict lighting, color, and mood consistency across entire shots and sequences. /li libOptimization Troubleshooting: /b Optimize and troubleshoot lighting and rendering issues in a fast-paced production environment. /li libBudget Management: /b Ensure render times remain optimized and strictly within the allocated production budget limits. /li libCross-Department Collaboration: /b Collaborate closely with the Compositing team to seamlessly transition shots from lighting through to final delivery, while respecting schedules and production quotas defined by the Production team. /li libMid-Level: /b 3 to 5 years of professional industry experience. /li libSenior-Level: /b More than 5 years of professional industry experience. /li libProduction Track Record: /b Proven professional experience as a Lighting Artist on a fully 3D animated series or feature film is strictly required. /li /ul h3Technical Artistic Skills /h3 ul libCreative Translation: /b Strong ability to interpret and execute complex creative briefs (both verbal instructions and visual references). /li libPipeline Knowledge: /b Solid understanding of advanced lighting, rendering, and compositing workflows. /li libSoftware Toolset: /b Practical experience with industry-standard rendering, lighting, and compositing tools—specifically bArnold /b and bNuke /b. /li libProblem Solving: /b Strong problem-solving skills and the proactive ability to anticipate potential technical or artistic pipeline issues. /li /ul h3Soft Skills Logistics /h3 ul libTime Management: /b Ability to manage time effectively and dependably deliver tasks within production deadlines. /li libCommunication: /b Strong communication skills, a collaborative team mindset, and fluency in English (spoken and written). /li libAdaptability: /b Flexible and highly responsive to evolving changes in production needs. /li libLegal Work Status: /b A valid EU/Spanish work permit is strictly required at the time of application. /li libOn-Site Availability: /b Full availability to work 100% on-site in our Santa Cruz de Tenerife studio. /li /ul h3What We Offer /h3 pbGlobal Footprint: /b The chance to contribute to a major international animated IP backed by Sony and Disney. /p pbIncredible Environment: /b Live and work in the capital of the Canary Islands, known for its exceptional climate, culture, and scenery. /p pbLegal Protections: /b A secure, fixed-term employee contract offering standard Spanish social security benefits, legal protections, and paid time off. /p h3How to Apply /h3 pIf you are ready to bring your lighting expertise to this unexpected adventure and join our team in paradise, we want to hear from you! Please submit your application through our portal, including: /p ol libCV/Resume /b clearly highlighting your relevant production experience (Mid or Senior level). /li libLighting Showreel/Portfolio /b along with a comprehensive bBreakdown Sheet /b detailing your specific artistic and technical contributions for each shot. /li liA brief introductory note letting us know about your current availability and work permit status. /li /ol pAtlantis Animation is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive studio environment for all team members. /p /p #J-18808-Ljbffr