Model Art Lead
hace 2 días
Barcelona
ph3Model Art Lead /h3 pAs part of the Leadership team at Infinity Ward, the Model Art Lead oversees the creation and standards for the project’s characters, weapons, and vehicle models. You’ll join a team of leaders focusing on empowering our global team of artists delivering the highest quality assets for our franchise. /p pWe’re seeking an experienced artist who knows the ins and outs of creating realistic models across three disciplines—Characters, Weapons, and Vehicles—both technically and visually. Collaborating comes naturally to you, guiding others to be successful in their task. You can describe and educate artists about why or how an asset can look better and be more performant in the game. As a mentor, you’re proactively finding solutions to improve pipelines and workflows and deliver clear and constructive feedback to both internal and external artists with confidence. /p pThis role is based in our Barcelona office and follows an onsite work schedule of five days per week. /p h3Responsibilities /h3 ul liMaintain quality across all Characters, Weapons and Vehicles made for the project by our global team of artists. /li liMaintain and mentor artists on established franchise workflows and best practices. /li liPrioritize and assign tasks and initiatives to the team to ensure the best possible results, while aligning with Directors, Production and Outsourcing Managers. /li liResearch and incorporate latest techniques and industry standards. /li liWork closely with Tools, Engine, and TechArt counterparts to develop new workflows or improve existing tools and technologies that streamline team efficiency. /li liCreate documentation of processes for others to follow as needed. /li liProvide feedback to both internal and external artists regarding quality and technical execution. /li /ul h3Player Profile /h3 pExperience /p ul li7+ years of industry experience creating realistic models for 3rd person games as a Sr. Artist or in an Art Leadership position. /li li3+ years in a leadership position, supervising artists to deliver higher quality assets. /li liAbility to lead by example, creating or guiding artists to create benchmark quality assets. /li liExperience working with photogrammetry to add realistic details to assets. /li liAdvanced skills in software: Unreal Engine, Substance Designer, Substance Painter, Adobe Photoshop. /li liStrong knowledge of 3D modeling software (ZBrush, Maya, 3DS Max, Blender, etc.) /li liUnmatched understanding of Physically Based Rendering (PBR) practices. /li /ul pKey Attributes /p ul liTakes direction well and can confidently give clear concise direction. /li liWillingness to improve and learn new skills. /li liAble to work under pressure and meet production deadlines. /li /ul pActivision is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability. /p /p #J-18808-Ljbffr